Monday, 30 June 2014

New Designers = New Showreel

In preparation for attending the New Designers exhibition next week I've re-edited my showreel, adding in some new scenes including my latest short animation I made following a blocked to spline process and a new flashy introduction.

Tuesday, 24 June 2014

Flashy Timing

For most of my projects I always try and work out a way of effectively planning timing and posing of a sequence. With my limited drawing abilities the poses are normally a very rough concept that is then reinforced using reference. To try and produce a better idea of how actions are going to work with key poses on exact frames, I've used my rough sketches and then pulled them into Adobe Flash, sequencing them with an approximation of the frame numbers. Doing this means I can test different timings for actions and its relatively quick to add and alter in flash.

The next thing I want to work on is producing stronger pose drawings that I can incorporate into this and use as better reference for when I jump into Maya.

Sunday, 22 June 2014

Blocky Introductions

In preparation for New Designers 2014 in London in a few weeks I have been reworking my showreel. The first thing I have been working on is a new introduction scene. One major point about how I have done this is using blocking first prior to going into splined animation. In past work I have jumped straight into it and adjusted things as I have gone. This made the timeline very messy however and in some cases difficult to work with. Having just blocked out the key poses and added a second pass of extra detail I already feel that it will be a much smoother process to animate.