More development and taking feedback from my presentation showing my work on this project I feel I have reached the point where my idea is hitting the target I was aiming for and that it will convey my two key areas well ('Home' and 'Variety').
A man leaves his home (work? holiday?).
He's sad and disappointed to be leaving (long day? missing something?).
He's left. His home small and simple.
Suddenly the home opens, a wall slides down, the roof lifts.
A castle wall extends from the side, a building rises opposite as a fountain sprays lightly in a square.
More buildings continue to rise, forming towering structures with the house at its core.
A Christmas tree pops up within a small room. The tracks of a tram spiral around a structure as the tram it self slowly trundles along them.
The Christmas tree grows squeezing into its tight room. The tram travels further, track growing ahead of it, as structures continue to build and unfold.
The Christmas tree bursts forth from the small room as it grows again, a towering structure of its own.
Night falls as the tram continues its journey. Lights flicker on inside it and spotlights illuminate the vast structures.
At the peak of the structures the tram ends its journey, the colourful lights of the fair shining out against the black of the night as it unfolds.
The structure is complete, rising high, full of activity as the rides jump into action and the tree gently rocks in the wind.
The man comes home, a skip in his step as he gets closer.
The man sees the structure, staring in awe at all that its built up from.
The man stands in wonder, silent.
Walking with eagerness/ pride he heads to his home.
The structure begins to close, folding back in on itself.
The man reaches the door of his home.
The structure is gone, it is a home again.
The man goes inside.
The warm glow of a fire/TV shines through the windows, the only light in the dark.
The home is small, warm, welcoming.
This is the story outlining what happens with my final animation. It details the idea of my character leaving his home with a sad and negative feel about him. With him leaving his small, simple house unfolds and elements symbolizing that of Nottingham features begin to form from it. All this happens resulting in a large active structure with the house at its centre.
When the character returns home, with a much more positive spin on his emotions, happy to be back, he stares in awe at the structure, taking it all in.
The structure closes up back to the simple home as he reaches the door, ending with the house giving off a warm glow through its windows.
What is it
that you think Nottingham Loves… and what do you love about Nottingham? There
are many great things about the city and through this competition; you can
share what you love with others.
This is the first client brief I have been assigned for
the Young Creative Awards 2014.
When thinking about this brief and considering topics
I could choose for why I or others love Nottingham I couldn't think of
anything. I joked about Nottingham’s numerous flaws and issues I am aware of,
having lived here for all 20 years of my life, but I couldn't think of one solid
thing or reason I actually ‘loved’ it. I just do. It’s my home.
And there it was: ‘Home’. That was it. I might be
cynical and negative about it sometimes, but I’m glad I live here and I don’t
think I would have wanted to live anywhere else for those 20 years.
Nottingham is a large city with such a vast number
of events, landmarks and history that I personally take for granted and don’t realize the sheer amount of things available.
Talking to others about the subject also brought up
a similar mind set; joking about its problems and having that negative edge to
This started to push my idea and get the ball
My initial idea I came up with revolved around two
things: ‘Home’ and ‘Variety’.
These two points are what I want to get across and
try and give the idea that there’s so much available and taken for granted. At the
end of the day it’s home and I’m always glad when I come back home. Back to the
familiar and back to everything I know.
This drawing is the culmination of my first ideas coming together and refining my initial idea. The basics of it feature having the house clearly defined and the key focal point of the whole animation. From this however elements will pour forth symbolizing all the features of Nottingham.
These mainly focus on the conveyance and recognition of emotions through body movements as this will be what my first two artefacts circulate around and will help when formulating the specifics of how I go about them.
I have also been reading other books that have more general information that will be useful:
The Illusion of Life - Disney Animation - Ollie Johnston, Frank Thomas The Animators Survival Kit -Richards Williams
With my research project I have been considering my first
two artefacts to produce. The main factor I want to focus on with these is the
conveyance of emotions from a character, solely using body dynamics.
Looking at existing examples that focus on this concept such
as the ‘Animation Mentor’ courses that have character posing as one of the
lessons, producing strong, static poses conveying an emotion effectively as
well as a research paper looking into the perception of emotions through static
I intend to produce my first artefact following on this line of static poses,
feeling it to be a good starting point on understanding the basic elements of
My first artefact will consist of a series of images having
a simple character, lacking a face to focus purely on the pose, being set into
a variety of poses to convey different emotions. To get strong results I will
mainly focus on key emotions e.g. happiness, sadness, anger, fear, but also
include other more vague emotions to see how effective it can be at conveying these.
Some examples of static poses produced from the Animation
In terms of my second artefact I will want to evolve my
original concept of conveying emotions through static poses into an animated
form which will allow me to gain an understanding of how motion aids in giving
of different emotions and also compare this with the effectiveness of how well
they are conveyed in a static form.
This artefact will follow a similar vein as my first in
producing a number short scenes each intent on conveying an emotion, again
focusing on much more common emotions whilst also including less obvious ones.
I feel like the combination of these two artefacts shall be
useful in understanding the effectiveness of body dynamics in how much they can
be used to convey a character and their feelings to an audience as well as look
at if the form in which they are placed alters the effectiveness of this.